I agree with most of the aforementioned, however I strongly felt the absence of Gradius Gaiden in my modest opinion the best game in the series along with Gradius V and DoDonPachi, Cave's classic bullet hell which has on the Playstation the best domestic version. The game features real-life combatants and a graphic style that mixes digitized textures with polygonal graphics to create a realistic look. The gameplay is interesting because this game gives us a rather brutal version of Batman. Characters here can level up, which actually changes their appearance. Caution: Contains scenes of flashing lights. You can also upgrade health, attack power, speed, health regeneration, and get extra credits.
The screen will change and you have to correctly input the buttons shown to the proper rhythm. What makes it unique is that you scroll the screen by moving left and right although it still manages to maintain a full-fledged shoot 'em up feel. You can also shield yourself from long range attacks and use two types of bombs against your enemies. The combat features some cool things like the ability to grab and hold an enemy while another player pummels him! If you want a game that feels very, very Japanese and is very, very weird, this is the game for you. That character can be computer controlled or played by a friend.
Rumor has it that Kintaro has made a deal with the devil. A second sequel has been announced, Gekido: The Dark Angel. Blast your way through levels filled with luscious art and unforgettable enemies. You can actually switch back and forth between three characters. A few of those weapons are even hidden.
Beyond that, any flaws that the game has are due to the crappy, localized American version. Novice Valkyries along with their new mysterious friend set out to save the world. The spirit of 1994's arcade classic RayForce is kept alive with chaotic multilayered action where lock-on lasers are your best friend. The fighting is not any deeper than the average brawler but you can attack and evade in all direction while moving, and the boss fights shift to be more like a typical free-movement 3D fighting game. You play as a couple of characters who can morph into a powerful animal form for a limited time. Knowing that the mission to rescue Angela will not be easy, he is aided by three sidekicks, Michelle, Ushi, and Tetsuo. These are not standard features within the genre.
You have a magic stick and can increase its range of attack by pushing the joystick in the proper direction and you can even attack behind you. Doujin Hidden Gems Grief Syndrome Twilight Frontier 2011 This game is based on the Puella Magi Madoka Magica anime. The characters are more realistically proportioned than other games in the series. This makes keeping yourself from being surrounded a bit more challenging. The game looks and sounds great. But with so many bad guys to face, you're going to need some help! The music and sound effects actually sound a bit similar to those games. You have to see them for yourself.
The gameplay is a bit awkward, but a skilled player can still blow through this on one life after adjusting to it. Suerte que con la siguiente generación, la que aún no hemos abandonado del todo, se revirtió la situación, gracias al mercado digital, como Xbox Live Arcade, Playstation Network o Steam. One slip and their fate is sealed. A unique aspect about it is its selection of silly modes that'll have you playing with PocketStation graphics, brutal difficulty, and even with an audience laughing the more you devastate your opponents. Actually, Nekketsu Oyako, gets as close as you can when it comes to reinventing the wheel.
My favourite character is Kyosuke, purely because of his backstory - apparently in Rival Schools, Kyosuke is supposed to far, faaaar more powerful than everyone else in the game, including the bosses - but he tones his power down, choosing to make sport of everyone else. Parry, Dodge and Dash to outwit and outlast your enemies on a desolate planet ruled by raiders, mutants and fanatical sun worshipers. There are also levels where you get to fly around and shoot enemies, including a memorable encounter with a robot that looks like a Sentinel. This tops them all however. Your characters can gain levels and new moves. Another cool feature is that you can pick up Playstations within the game for points, or Saturn consoles in that version of the game! There is one cool little move where you vault over an enemy and watch your character aim her flamethrower down towards the enemy for a mid-air attack.
There are a lot of specials, moves and combos. They are very well detailed and polished. Before and after the fight the exchanges between characters take place in chibi-style 2D sprite scenes that would look right at home in the 16-bit era. The first entry in the series may not impress some people, but it got pretty good with its second installment. The backgrounds are particularly interesting as you can sometimes see other characters there doing various things like opening shops or being attacked by monsters. The strange items that can be used are very eclectic and include gravity bombs and missiles. The manga panels between fight don't do much to expound on the story, but the fighting is where it's at.